(function() {
	StringTable.LoadSave_SaveQuestion = 'Save here?';	
	StringTable.LoadSave_NoLoad = 'No files to load.';
	StringTable.LoadSave_NoData = 'No Data';
	StringTable.LoadSave_Chapter = 'Chapter';
	StringTable.LoadSave_SaveFileMark = 'File';
	StringTable.LoadSave_Rest = 'Rest';

	StringTable.UnitSortie_Start = 'Press Space';
	StringTable.UnitSortie_Max = 'Max Deploy';
	StringTable.UnitSortie_Question = 'Start the Battle?';

	StringTable.Config_MusicPlay = 'Music Volume';
	StringTable.Config_MusicPlayDescription = 'Adjust the volume of the music.';
	StringTable.Config_SoundEffect = 'SFX Volume';
	StringTable.Config_SoundEffectDescription = 'Adjust the volume of sound effects.';
	StringTable.Config_RealBattle = 'Battle Scene';
	StringTable.Config_RealBattleDescription = 'When should the battle scene be displayed?';
	StringTable.Config_AutoTurnEnd = 'Auto Turn End';
	StringTable.Config_AutoTurnEndDescription = 'Automatically end the turn after all player units have acted.';
	StringTable.Config_AutoTurnSkip = 'Skip Enemy Phase';
	StringTable.Config_AutoTurnSkipDescription = 'Automatically skip the enemy phase.';
	StringTable.Config_AutoCursor = 'Leader Cursor';
	StringTable.Config_AutoCursorDescription = 'At start of turn, cursor begins on Luneres.';

})();